Download e-book for kindle: Beginning Python Games Development, 2nd Edition: With PyGame by Harrison Kinsley

By Harrison Kinsley

Find out how to create compelling video games utilizing Python and the PyGame video games improvement library. starting Python video games improvement, 2d variation will train you ways to create visuals, do occasion dealing with, create 3D video games, upload media components, and combine OpenGL into your Python video game. during this replace to the 1st ever publication to hide the preferred open resource PyGame video games improvement library, you will stand to realize precious technical insights and keep on with in addition to the construction of a real-world, freely downloadable game. Written by way of veterans and Python specialists Will McGugan and Harrison Kinsley, this can be a finished, sensible advent to video games improvement in Python. it's also possible to capitalize upon various tips and methods the authors have accrued over their careers developing video games for a few of the world's greatest video game builders.

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Additional info for Beginning Python Games Development, 2nd Edition: With PyGame

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So if the event type is QUIT we call exit to shut down, and all other events are ignored. In a game, of course, we would have to handle a greater number of events. quit() and exit() in order to fully close Pygame. quit() un-initializes pygame. blit(background, (0,0)) This line uses the blit member function of the screen Surface object, which takes a source image—in this case, our 640 x 480 background—and a tuple containing the destination position. The background never moves; we just want it to cover the entire Pygame window, so we blit to the coordinate (0, 0), which is the top left of the screen.

Py file that is contained within your Python installation. py file within that. Note this full path, and use it. For example, if you are on Windows, you would type: C:/Python34/Scripts/pip install pygame On either Windows or Linux, you should have success with the preceding attempts. For the Mac users, things may not be so simple. Mac OS has historically had a lot of trouble with Python GUI-related modules in all forms. org/wiki/macintosh. The instructions have changed since I last looked there, so they may change more in time.

Table 2-6. info Chapter 2 ■ Exploring Python Random Module You won’t be surprised to learn that the random module is used to generate random numbers, although you may be surprised to learn that the numbers it generates aren’t truly random. That’s because computers aren’t actually capable of selecting something at random; they will do the same thing again given identical conditions. The numbers that random generates are pseudorandom, which means they are pulled from a very long sequence of numbers that appear random but will eventually repeat if you generate enough of them.

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