Download e-book for iPad: Design For How People Learn by Julie Dirksen

By Julie Dirksen

Items, applied sciences, and places of work swap so quick this present day that everybody is constantly studying. many people also are instructing, even if it isn't in our activity descriptions. even if it truly is giving a presentation, writing documentation, or making a site or web publication, we want and wish to proportion our wisdom with people. but when you have ever fallen asleep over a monotonous textbook, or fast-forwarded via a tedious e-learning workout, you recognize that making a nice studying event is more durable than it sort of feels.

In Design for a way humans Learn, you will discover the best way to use the most important ideas at the back of studying, reminiscence, and a spotlight to create fabrics that let your viewers to either achieve and preserve the data and abilities you are sharing. utilizing obtainable visible metaphors and urban tools and examples, Design for the way humans Learn will educate you ways to leverage the elemental ideas of tutorial layout either to enhance your individual studying and to have interaction your viewers

Show description

Read Online or Download Design For How People Learn PDF

Similar desktop publishing books

3D AutoCAD 2004/2005: One Step at a Time by Timothy Sean Sykes PDF

This thorough textual content will train you ways to exploit AutoCAD's startup wizards to open a brand new drawing, realize many of the elements of the AutoCAD consumer interface, use colour, use linetypes, create dimensions, and lots more and plenty extra.

Mike Wooldridge's Teach Yourself VISUALLY HTML and CSS PDF

Are you a visible learner? Do you wish directions that provide help to do anything - and bypass the long-winded motives? if this is the case, then this publication is for you. Open it up and you will find transparent, step by step monitor photographs that help you take on greater than a hundred seventy five projects regarding HTML and CSS. each one task-based unfold covers a unmarried strategy, certain to assist you wake up and working with HTML and CSS very quickly.

SONAR 4 Power! by Scott R. Garrigus PDF

Dig deep down into the recent good points of SONAR four and the best way to overcome every one via step by step examples and routines which are designed to make your composing and recording classes run extra easily. From at first customizing SONAR four to making and generating a encompass sound combine, prepare to discover all that SONAR four has to supply!

Schaum’s Outline of Computer Graphics by Zhigang Xiang PDF

Rankings of examples and difficulties let scholars to hone their talents. transparent factors of basic projects facilitate scholars’ knowing of significant ideas. New! Chapters on shading types, shadow, and texture―including the Phong illumination model―explain the most recent suggestions and instruments for attaining photorealism in special effects.

Extra resources for Design For How People Learn

Example text

Don’t make every part of the learning experience required for everybody. Just don’t. Really. This means don’t make people sit through classroom training they don’t need—make parts of the classroom experience optional or take-home. This also means that you shouldn’t lock down a menu in an e-learning environment, forcing people to go through it in order or require them to wait until the entire audio narration has played before you let them advance to the next screen. • Consider pull vs. push. Novice learners frequently don’t know what they don’t know, but experts frequently have a pretty good idea.

But we can’t say “Dummies” of course. We can’t suggest that people are dumb. I don’t think people take it that way. Regardless, we’ll have to call it something else. It’s an interesting question, right? Why would anyone buy a book for “dummies”? Clearly, people do buy them, and it’s probably not because they think they aren’t smart. 33 34 CHAPTER 2 WHO ARE YOUR LEARNERS? I’ve always argued that the whole point of the dummy/complete idiots/beginner’s books is that instead of calling you dumb, their main selling point is that they promise to NOT make you feel stupid.

HOW ARE YOUR LEARNERS DIFFERENT FROM YOU? Examples of ways to scaffold: • Reduce the complexity of the environment. Let’s say you want to teach someone about the controls in a plane cockpit, but it’s too overwhelming for a novice learner. To scaffold their learning experience, you could fade out all but a few of the key controls for the first few scenarios, and then gradually add controls back in as the learner becomes more proficient and competent. • Use walkthroughs. Have the learner go through the whole process with a simplified case.

Download PDF sample

Rated 4.52 of 5 – based on 6 votes